This is a particularly difficult article for me, since I'm Alaskan Native. As the author says, it's often up to Natives to prove they are what they claim to be, but suffice it to say I get money from my regional corporation. So, there, I guess that works?
Here's the thing: I get the point of this article. I really do. When I saw Never Alone I sort of felt obligated to buy it as a form of showing support to my heritage or something.
Well, on to the article. After his introduction, which I didn't really see much issue with, he says this:
And that brings us, somewhat laboriously, to Never Alone. I reviewed the game for Eurogamer last year, awarding it a 10/10. This was before that publication dropped scores altogether. At the time, my choice was somewhat controversial. I caught flak on Twitter and other social networks; people thought that it wasn't fair for me to praise a game that had some admitted technical issues so highly.
Okay. If the game has highly publicized flaws and issues with the game, why in God's name would you award it a 10/10? You have a responsibility when reviewing to let your readers/audience know the quality of the game, and clearly this game is good, great even, but hardly perfect. So, let's see how he defends this.
But that choice came from my experiences as someone that constantly struggles to balance the traditional and the new. I've always loved technology and the distractions that they provide. One of my Elders, before she passed away, often chastised me for texting when I should "be still," for spending too much time on the internet, and not enough time "walking the land."
He didn't defend it at all, instead tossing out a Red Herring in the form of his Elder passing away. Why did he award a perfect score to a flawed game? He tries to explain after a long and heart-felt story about his experiences with an elder who passed away.
While I was writing my Never Alone review, I was struggling with my own past. I was grappling with my own loss, and desperately searching for some way forward, some kind of peace that I could hold onto and walk with. Balancing that fatalism, against the optimism that a game like Never Alone demands from its audience, took time for me to internalize and understand.
But still, no explanation. He had issues and it resonated with him, I suppose, but that doesn't excuse giving a very flawed title a perfect score.
I had the opportunity to speak with a few of the folks on the team for a bit in person a couple months ago. They said they were grateful for my review. Not for the high score I gave their game, but for the way in which my words touched and inspired the team. Knowing that they could have such a strong impact on someone else's life gave them their own hope to keep making these sorts of games.
Then give it an 8 or 9 out of 10, but include those wonderful praises. Giving it a high score is worse than buying it out of "obligation" like I felt I had to. I'm not informing my readers that the game is perfect, because it isn't. Instead I'm just playing it on my own and supporting the developers in that way. I get that you want people to play it. That's fine, I do as well. But don't pretend like it doesn't have flaws.
What I took from Never Alone is my own experience. It meant more to me than just about any game I've ever played. Nothing had ever spoken to me like that, or tapped the struggles of modern Native life.
Yeah, I get that. It meant a lot to you to see something similar to your culture expressed on screen. Only it's closer to my culture, but even then not exactly. I can feel an obligation to play it because they're fellow Alaskan Natives, but the Inupiat differ from my own Athabaskan roots. I can feel a connection to them and an obligation to play and purchase their game, but the culture is their own and I'm just an observer. I can share it and share in it, but it doesn't have the same meaning to me as it does them. To them, it's a very personal thing, but to me I can only tell that it's personal.
He speaks to a developer named Renee Nejo about the game, and it's very interesting. If you don't know much about native history, I would check it out. But then he says this:
Never Alone was never intended to be purely an act of preservation, but to give hope to a people in the face of centuries of oppression and colonialism.
Okay. You lost me. Is it stupid that Russians can pass off the land that doesn't belong to them to the United States, who it also doesn't belong to? Sure. But why would you mention colonialism and oppression? Is it to bolster an otherwise meaningless article that had given me no reason to read it until that line? Tommy Wiseau gives readers/audiences more reason to care. Tossing in a reminder to the white readers that they should care because we've had crappy stuff happen to our ancestors does nothing to help your article.
For the most part, the conversation about Never Alone has been dominated by non-Natives that have misinterpreted the game as a sort of digital museum piece, instead of what it is — a clarion call for Natives to stand up and be proud of who they are.
No, that's one interpretation, which is just as valid as mine that it was an attempt to share a culture with people who know nothing about it.
(Oh and to the non-native moron in the comments complaining about the term "Indians"... just stop. It makes you look ignorant. Most natives who count as "American Indians" don't mind the term.)
Is Never Alone a good game? If you don't mind slow pacing and a somewhat empty environment. But this isn't my review of the game, this is my review of the article. All in all, Starkey doesn't do a bad job at Polygon, but he never fully explains the reason for the perfect score. It seems like he gave Never Alone a 10/10 because he's a native and it's a native game. If that's the case it's an injustice to Eurogamer's readership. But, I suspect it was more innocent than that. I suspect he gave it a perfect score because he genuinely liked the game, and if that's the case it should be fine.
I may have been a bit hard on him. I think it's because his article touched a nerve with me, and it's that my kin hardly ever get recognized outside of Alaska (where many a redneck treats natives like crap). The culture is unique and something so interesting. Maybe I just get jealous that so many other Americans seem to love Japanese culture and foods, but pays no attention to the natives in their own land? I'm not sure.



